Yie Ar Kung-Fu - The Locksmith Commodore 64 game

In ancient China, the birthplace of Kung Fu, strict customs prevailed. According to Confucius, the talented were nurtured and elevated, while the inept were left behind. As befits a main protagonist, our hero is fortunately a remarkably gifted young boy. His training is advanced enough to excel in the final tests.

Taking on the role of Kung Fu fighter Oolong (the Black Dragon), your task is to confront ten adversaries, each armed with distinct weapons and styles, consecutively. Triumphing over this challenge bestows upon you the grandmaster title, an honor that already befell his father.

Objective: In alignment with the narrative, your goal is to vanquish ten warriors in duels. However, since the game restarts after the ultimate foe, the primary objective is to endure for as long as possible and accumulate the highest attainable score.

Game Design: The adversaries appear successively, showcasing their skills and weapons. Yie Ar Kung-Fu embodies a traditional one-on-one beat'em up. The fighting scenes boast two distinct background visuals, notably impressive given the game's era of creation.

 


Instructions

Hints - Controls & Points: Mastering these controls will serve you well in your quest for victory:

  • Joystick forward: Jump (no points)
  • Joystick right forward: Jump right (no points)
  • Joystick right: Move right (no points)
  • Joystick right backward: Face Punch (500 points)
  • Joystick backward: Duck (no points)
  • Joystick left backward: Leaping Punch (1500 points)
  • Joystick left: Move left (no points)
  • Joystick left forward: Jump left (no points)
  • Joystick forward + fire button: Flying Kick (2000 points)
  • Joystick right forward + fire button: Rising Kick (1500 points)
  • Joystick right + fire button: Roundhouse Kick (500 points)
  • Joystick right backward + fire button: Angle Kick (1000 points)
  • Joystick backward + fire button: Leg Sweep (500 points)
  • Joystick left backward + fire button: Ground Kick (1000 points)
  • Joystick left + fire button: High Kick (1000 points)
  • Joystick left forward + fire button: Lunge Punch (1000 points)

Adversaries:

  1. Buchu - A slow-sumo wrestler who flies towards opponents without weapons.
  2. Star - A young woman proficient in throwing Shuriken and employing swift kicks.
  3. Nuncha - A Nunchaku fighter in homage to Bruce Lee.
  4. Pole - A small man wielding a quarterstaff, capable of stunning Oolong.
  5. Chain - A morning star-wielding foe with extensive reach.
  6. Club - The first opponent in the new gallery, armed with a thorny club and a shield.
  7. Fan - A lady adept with a steel Kung Fu fan for both striking and throwing.
  8. Sword - A ninja skilled in swordplay.
  9. Tonfun - A rapid fighter dual-wielding Tonfas.
  10. Blues - A mirror image of Oolong, agile and the final challenge.

Tactics: Devising effective strategies is crucial:

  • Pole can be challenging, but luring him with "leg sweeps" and delivering "angle kicks" in close combat can secure victory.

Cheats: Enhance your experience with these cheats:

  • Unlimited energy: POKE 47270,173: SYS 828
  • Invincibility: POKE 36445,173: SYS 828
  • No enemies: POKE 41603,208: SYS 828

User Ratings: C64-Wiki users have given the game an average of 7.57 points out of 10.

Reviews: Players share their thoughts on the game:

  • Shmendric: A nostalgic beat 'em up, offering both enjoyable gameplay and room for improvement.
  • Lobotlon2084: A joyful experience with pleasing graphics and oriental music. A score of 7 out of 10.

Trivia:

  • "Blues" may be a nod to "Bruce" Lee, pronounced with a Japanese accent.
  • The title screen music is Martin Galway's interpretation of "Magnetic Fields #4" by Jean Michel Jarre.

Variations: Yie Ar Kung-Fu originated as an arcade game. Different versions feature distinct characters and backgrounds. The Commodore 64 version lacks "Feedle," who could replicate himself to confuse foes.

 

Game category: Commodore 64 games

Recently played

Comments