The Scrolls Of Abadon - The Clone Commodore 64 game

Gameplay: Scrolls of Abadon

For some strange and inexplicable reason, a Wizard has transported you to the game grid on the World of Abadon, residing inside his head. The goal is to collect all sixteen pieces of his magic 'amulet' spread over four levels of increasing difficulty. The game grid is composed of 3D scrolling platforms with rotating gems, spells, and pieces of the "amulet." Collecting all gems in a location activates the Power Disk, allowing the player to move to the next location. However, beware of deadly creatures and the Beast that appears when a gem is taken.

Various spells can be collected and activated by typing the respective word on the keyboard. Points are awarded for collecting gems, spells, or pieces of the "amulet," with extra lives granted every 20,000 points.

Reviews: High Score vs. Scrolls of Abadon

High Score

  • Presentation 81%: Generally neat; some good options available.
  • Graphics 38%: Eggs, Eggs and platforms, blocky platforms at that.
  • Sound 77%: Nice sound FX though they clash at times with other audio bursts.
  • Hookability 81%: Very Joustlike indeed and dead playable.
  • Lastability 76%: Egg bashing can get a wee bit repetitive but a good blast all in all.
  • Value for Money 82%: A rather neat bargain that stands up quite admirably when compared to other budget offerings.
  • Overall 80%: A respectable release well worth the attention of anyone.

Scrolls of Abadon

  • Presentation 74%: Good instructions, a few options, a demo mode, and a couple of nice touches, such as the spells.
  • Graphics 38%: Poorly defined characters and backdrops with bland color schemes.
  • Sound 32%: Iffy title screen music and spot FX.
  • Hookability 39%: Easy enough to get into, but not that interesting initially.
  • Lastability 26%: A bit too easy and repetitive to play, and boring as a result.
  • Value For Money 32%: It would be wise to look before you leap.
  • Overall 28%: Yet more antiquated American software.

Additional Information: Scrolls of Abadon

  • A maze game created by Frank Cohen and released in 1984 by Access Software for the Atari 8-bit family and Commodore 64 home computers.
  • The game received mixed reviews, with critics highlighting poor graphics and sound.
  • Points are awarded for collecting gems, spells, or pieces of the "amulet," and extra lives are granted every 20,000 points.
  • The game's development had a pre-release version titled "Hocus Pocus."
  • Reception ranged from unimpressed to more lenient, with criticisms about poor conception and execution.

Game category: Commodore 64 games

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