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Croc Gameboy game

Croc is a side-scrolling platform game released for the Game Boy Color in 2000. Developed by British studio Virtucraft and published by THQ, it is a 2D remake of Croc: Legend of the Gobbos, originally released in 1997. The game follows Croc, a green crocodile, on a mission to rescue the Gobbos, a race of furry creatures, from the clutches of the evil Baron Dante. The story begins with the Gobbos adopting Croc as one of their own, unaware of the impending threat from Baron Dante and his Dantini followers.

In this adaptation, players control Croc through a series of side-scrolling levels, each accessed via a top-down world map. Along the way, Croc encounters various obstacles, enemies, and collectibles. These include blue crystals, which serve as Croc's health and grant extra lives when 100 are collected, and small hearts for additional lives. Levels also contain crates containing items that can be smashed open. Hidden throughout each stage are Gobbos and multicolored letters spelling "bonus," the collection of which unlocks minigames at the end of the level.

Croc's abilities mirror those from the original game, allowing him to walk, climb, and swim using the directional pad, and jump and run using the console's buttons. His attacks include tail swipes and a downward hit drop attack, both used to defeat enemies and interact with the environment.

Released under a partnership between THQ and Fox Interactive, Croc received mixed reviews from critics. Despite this, it garnered enough attention to receive a sequel, Croc 2, in 2001. In this Game Boy Color adaptation, some differences from the original game are notable, including altered level designs and the absence of Crystal Island. However, the core gameplay elements and storyline remain consistent, offering players an engaging platforming experience on the handheld device.


Game category: Gameboy games

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